Rock Giant

Type

Giant

Movement

Slow

Class

Giant Enemy

Health

Massive

Threat Level

Massive

Damage Type

Physical

Damage

Critical

Target

Any

Enemy Abilities

Giant Club – When striking at a hero with his club, it’s so large even if it misses it makes the very ground shake with such violence it causes problems, especially for magical type characters or those in heavy armour.  Be warned.

Giant Sized – The Rock Giant is considered as a Giant Sized opponent which affects how it moves and acts.

Rock Giant Play Style

Rock Giants, like all giants are easily spotted and this means they take some time to reach The Wall.  Expect to take a lot of damage, expect to draw a lot of firepower from The Heroes. 

However, you can take it.  Either that or you will enable smaller Enemies to advance on The Wall.  Keep going forward, hit what you can and watch them tremble.

If you land a hit then that hero is in serious trouble!

Rock Giant Background

The Rock Giants are from the mountain regions of the land and they have long had a pact to follow the Ogre Kings of all ages.  They care about territory and that is all.

This means the Ogre King has promised them a lot and they are only too keen to use force to get it.

Rock Giants are nomadic in nature living in small family units of no more than eight at the most.   Many males are driven out before they reach maturity, those then often come down out of the mountain regions and sell their services to whomever can negotiate a good deal with them, they are said to be nothing if not greedy.

The giants as a whole are said to be one of the oldest races in the land, predating elves and dwarves.  Only dragons are older and apparently there are none of them left …