Ogre Shaman

Type

Ogre

Movement

High

Class

Large Mini Boss

Health

Massive

Threat Level

Massive

Damage Type

Physical

Damage

Critical

Target

Any

Enemy Abilities

Fear – The Ogre Shaman generates Fear which can Stun heroes who are not ready to face him.

Large – The Ogre Shaman is counted as a Large opponent which affects how it moves and acts.

Totem Magic – The Ogre Shaman uses Totems to call upon powerful elemental magic to harm heroes.  He can use one totem per turn.

Special Placement – The Ogre Shaman always appears on Square 4.  If Square 4 is filled he pushes all in that square forward as a Large creature would.

The Ogre Shaman Play Style

He knows things others don’t and with his powers he can cause a lot of problems to those he faces.

Try to keep alive so the Heroes don’t get any rewards for defeating you. 

The Ogre Shaman Background

The Ogre Shaman is an old foe indeed, enhancing his knowledge by the unnaturally long lifespan through Totem magic.  The Ogre Shaman isn’t as powerful as the Ogre Mystics of ancient times were but he is still a powerful and frightening foe.

The Ogre Shaman has magical knowledge and powers that time has forgotten.  He has faced many in the past who have quested to try to destroy him.

He is known to the Frost Mages of the mountains as their battles have been long fought.  He is known to the Mountain Dwarves as well.

He is a leader of Ogres and a leader of all things.  His power is only matched by his brutality and cruelty.  All save the Ogre King fear him and they are wise to do so.

Nobody knows how he came about his powers but he has been around for over 400 years now and it’s time he was defeated.